ADAM BROMELL
BUILDING SANDBOXES THAT FOSTER FRIENDSHIPS.
MAKING SPACES FOR STANDING SHOULDER-TO-SHOULDER, NOT FACE-TO-FACE.
CREATING KNOWING THAT VALUE IS PERCEIVED, NEVER INHERENT.
CO-FOUNDER & CREATIVE DIRECTOR OF SYSTEM ERA.
ASTRONEER'S DAD.
FIGHTING BURNOUT BY CHASING LIGHT THROUGH A LENS.
system era
ASTRONEER
base building survival sandbox
14M+ players across all platforms
#1 game on STEAM weeks after early access launch
STARSEEKER: ASTRONEER EXPEDITIONS
massively co-operative expeditions
40+ player space station hub
ethical, sustainable "live service"
releasing 2026
history
SYSTEM ERA
2014-PRESENT
co-founder, chief creative officer, and creative director
UBISOFT
2011-2016
assistant art director
POLYCOUNT
2006-2016
community & engagement lead
RELIC ENTERTAINMENT
2009-2011
artist
THREEWAVE SOFTWARE
2005-2009
artist
Freelance
2001-2005
artist