AB
EST. 2001
CANADA
UPDATED MAY 2026
Profile PHOTO 01 / 02

Adam
Bromell.

Years in Games25
TitleCreative Director
BasedCanada
  • Building sandboxes that foster friendships.
  • Making spaces for standing shoulder-to-shoulder, not face-to-face.
  • Creating knowing that value is perceived, never inherent.
  • Co-founder & creative director of System Era.
  • Astroneer's dad.
  • Fighting burnout by chasing light through a lens.
Scroll · Read on
You'll find me over here

My
socials.

The studio I co-founded & love

System
Era.

Founded2014 · Seattle, WA
Acquired byDevolver Digital · 2023
My RoleChief Creative Officer · Creative Director on all projects
Websitesystemera.net

Astroneer.

Shipped · February 19, 2016
  • GenreBase-building survival sandbox
  • TechPioneering voxel technology
  • Reach14M+ players across all platforms
  • Launch#1 game on Steam weeks after early-access launch

Starseeker.

In Production · Releasing 2026
  • GameplayCo-op PvE, Multiplayer Action
  • Hub40+ player space-station hub
  • ServiceEthical, sustainable “live service”
Professional Video-Game Developer Since 2001

Career
history.

System Era
Co-founder · Chief Creative Officer · Creative Director · 2014 → NOW
Ubisoft
Assistant Art Director · 2011 → 2016
Polycount
Community & Engagement Lead · 2006 → 2016
Relic Entertainment
Artist · 2009 → 2011
Threewave Software
Artist · 2005 → 2009
Freelance
Artist · 2001 → 2005