AB
Hello, world.
Connect.
System Era.
History.
Photography.
Blog.
EST. 2001
CANADA
UPDATED MAY 2026
Profile
PHOTO 01 / 02
Adam
Bromell.
Years in Games
25
Title
Creative Director
Based
Canada
Building sandboxes that foster friendships.
Making spaces for standing shoulder-to-shoulder, not face-to-face.
Creating knowing that value is perceived, never inherent.
Co-founder & creative director of System Era.
Astroneer
's dad.
Fighting burnout by chasing light through a lens.
Scroll · Read on
You'll find me over here
My
socials.
Bluesky
adambromell.info
Threads
@adambromell
Instagram
@yeti.snaps
Cara
@yetisnaps
The studio I co-founded & love
System
Era.
Founded
2014 · Seattle, WA
Acquired by
Devolver Digital · 2023
My Role
Chief Creative Officer · Creative Director on all projects
Website
systemera.net
Astroneer.
Shipped · February 19, 2016
Genre
Base-building survival sandbox
Tech
Pioneering voxel technology
Reach
14M+ players across all platforms
Launch
#1 game on Steam weeks after early-access launch
Starseeker.
In Production · Releasing 2026
Gameplay
Co-op PvE, Multiplayer Action
Hub
40+ player space-station hub
Service
Ethical, sustainable “live service”
Professional Video-Game Developer Since 2001
Career
history.
System Era
Co-founder · Chief Creative Officer · Creative Director · 2014 → NOW
Ubisoft
Assistant Art Director · 2011 → 2016
Polycount
Community & Engagement Lead · 2006 → 2016
Relic Entertainment
Artist · 2009 → 2011
Threewave Software
Artist · 2005 → 2009
Freelance
Artist · 2001 → 2005
My
socials.